Netherlands: PhD Position on Creative Design

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3 year fully funded PhD position at Eindhoven University of Technology, Department of Industrial Design.

Applications are invited for a PhD position on the topic of Creative Design. The PhD project concerns cross-disciplinary design methodology and is part of the EU funded training network DESIRE – see descriptions below.
The working language in this project is English. Positions are open to candidates of any nationality, regardless of gender, race, disability, etc., with the exception that the student may not have resided in the Netherlands for more than one year in the 3 years before appointment.  Candidates should have a Master’s with distinction in an area related to interaction design, e.g., cognitive science, computer science, industrial design, and have an affinity with topics relating to the project: design methodology, creativity, etc.  A publication record or prior experience in this field will be very much valued.
Interested candidates should send their application as a PDF file by e-mail to P. Markopoulos or by post to the address below.  Applications must include a letter explaining the candidate’s specific interest in the project, extensive curriculum vitae, a list of three references

Technische Universiteit Eindhoven
Department of Industrial Design
Attn. P.Markopoulos, room HG.2.54
P.O. Box 513
5600 MB Eindhoven
The Netherlands
email: P dot Markopoulos at tue dot nl

Starting salary is circa 2,700 Euro per month and some support for relocation will be provided to the selected candidate.

As the research project has already started, applications will be handled on a first come-first serve basis, so interested candidates are advised to react soon.

DESIRE aims to make theoretical contributions to the field of creative design by bringing together expertise in human computer interaction, psychology, arts and design. The network aims to advance our understanding of creative design processes. This will lead to the elaboration of (i) theories and models of creative processes in general, and those involved in creative problem solving in particular, and (ii) a toolbox of methods, techniques and systems to support both creative design processes and creativity training.
The network places particular emphasis on the research training to be provided to successful candidates. Thus, each researcher will benefit from a wide ranging training program that will take advantage of both local and network wide activities, as well as of conferences and summer schools.
For more information please refer to

Creative problem solving and cross-disciplinary method diffusion.

Host institution: Eindhoven University of Technology, The Netherlands
Lead supervisor:  Panos Markopoulos

Description: The proposed research will examine the diffusion of methods for creative problem solving in multi-disciplinary fields, such as interaction design. This subfield is the meeting point for diverse fields of knowledge where engineering, scientific and design approaches overlap, complement each other, cross-fertilize and compete. While the transfer of techniques and methods between disciplines can potentially increase creativity in support of innovation is can also be fraught with challenges. Methods applied may have diverse origins, may be shared between disciplines, or may be applied differently by individuals subscribing to different intellectual traditions. This whole phenomenon is described below as method diffusion.
A systematic investigation of the diffusion of methods aiming to support innovation can unravel how and why different methods are applied successfully or misapplied, transformed or improved when they are adopted by a different discipline and what push-back exists: adoption from a different discipline can lead to revisiting original ideas, improving them or rejecting them.  Current practice regarding method diffusion will be documented, flagging areas of opportunity and pitfalls for practitioners. A (multiple) case study approach will examine creative processes that were demonstrably successful contrasting them to cases where a large degree of interdisciplinarity and methodological innovation did not meet corresponding success. Interventions to support specific design projects will be organised. Through an action research approach, the effects of these interventions will be evaluated.

Outcomes: An analysis of current design practices characterizing pitfalls and best practice. A roadmap for method diffusion to support creativity and innovation will be proposed, and experiences from its application will be reported.

Requirements: Candidates should have an interest and background in the areas of human computer interaction and interaction design. Special interest and expertise in qualitative research methods, ethnography/anthropology are a bonus.

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